Mechanical Engineer | Rebuff Reality Mechanical Engineer | Rebuff Reality
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FBT Hardware
  • Trackstrap Plus for VIVE Trackers

  • Trackstraps for VIVE Ultimate Tracker, VIVE Tracker, Tundra Tracker - Rebuff Reality

    Trackstraps for VIVE Ultimate Tracker, VIVE Tracker, Tundra Tracker

  • TrackStrap Plus for VIVE Trackers Bundle with 4-Port USB Hub - Rebuff Reality

    4-Port USB Hub for VIVE Trackers

  • TrackStrap Bundle for VIVE Trackers with 7-Port USB Hub - Rebuff Reality

    7-Port USB Hub for VIVE Tracker Management

  • Dance Dash
  • Meta Quest Trackstraps Set

  • Trackstraps Elite for VIVE Ultimate Tracker + Dance Dash Game Key

  • Trackstraps Elite for VIVE Ultimate Tracker + Dance Dash Full Game Steam Key

  • 4-Port USB Hub for VIVE Trackers

  • META QUEST ACCESSORIES
  • VR Power for Meta Quest 3 and Quest 2

  • VR Ears - Cross-Platform Compatible Audio Solution

  • Low-Profile Head Strap for Oculus Quest 2

  • COMMUNITY
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  • Responsibilities:

    The Mechanical Engineer is responsible for developing specific product ranges of high-quality VR related Accessories from concept to production. These products will be for use with some of the world’s leading VR brands. He or she should possess the following core competencies:

    • Design and specification of high-quality finishing, plastic, metal and fabric materials.
    • Problem solving and product trouble shooting
    • Good inter-disciplinary teamwork approach
    • Project related task management of supporting PJM project management
    • Interface between Suppliers and internal teams

    The mechanical engineer will exhibit good working knowledge of precision and high-quality wood, plastic and metal enclosure designs. They will also have significant working experience with design review and problem solving for new development consumer electronic products until 1st MP production.

    Requirements

    • 3-5+ years working experience in related mechanical field.
    • Degree/experience in Mechanical or Engineering or related disciplines
    • Knowledge and practical experience in creating 3D assembly and 2D component drawings.
    • Knowledge of product drawing standards and 2D/3D tools (SolidWorks preferred)
    • General Mechanical Engineering technology knowledge (plastic molding, pressed/stamped parts)
    • Tolerance analysis and influence into design and process, knowledge of GD&T
    • General understanding of risk analysis tools – design and prototype reviews, DFMEA, DFM&A
    • Prototyping, rapid development of samples, 3D printing, CNC and machining.
    • Electrical wiring management skills
    • Cost effective product packing and part design skills
    • Skill in product quotation BOM
    • Ability to use/or understands plastic mold flow analysis software

     Recommended Qualifications

    • 3+ years in consumer electronics product experience preferred.
    • Experience starting a company or working at mid-stage startups.
    • Experience working from both the supplier and the brand side.
    • Fluency in English and Mandarin
    • Willingness to travel minimum 50% and work on site with our vendors.
    • Willingness to be based from Shenzhen office

     Please send your CV and cover letter to: hr@rebuffreality.com

     

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