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The plugin is intended to retarget real-time human body motion to UE’s skeletal mesh by using SteamVR-compatible VR Headset (HTC Vive), Motion Controllers and tracked devices (Vive Trackers). It supports custom skeletal meshes and can be used both for motion capture recording and for in-game player body representation. Compatible with the HTC Vive Trackers and TrackStrap + TrackBelt.
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